“They switch 71% of side ball screens” is a fact. It is not a game plan.
A game plan names the action from your playbook, the personnel it benefits, the matchup it attacks, the evidence behind it, and what you do when the opponent adjusts.
Rises to 84% on the empty side in the second half.
For usOur most efficient action (17B, 1.11 PPP) exists specifically to attack this coverage.
Their 5 rarely leaves the paint.
For usOffensive rebounding is not a path to extra possessions. Get back instead.
Two guards leak out on nearly every long rebound.
For usSend zero crashers. Our transition-defense rule already matches — enforce it strictly.
Low man over-helps on rolls.
For usThe short-roll skip to the corner is available all night.
Reaches on switches against smaller guards.
For usAttacking his switch early raises the chance he sits in the second half.
Recommendations come from actions your program actually runs, with your own naming. Generic basketball concepts are not coachable at 7:58 PM on Wednesday.
“We play Westbrook State Wednesday. What should we run?”
The workflow: observe, analyze, recommend, explain, show the tape, anticipate the counter, recommend the next move.
17BEmpty-side switch hunt
- Westbrook switches 71% of side ball screens — 84% on the empty side after halftime.
- 17B is our highest-volume action against switching (148 runs, 1.11 PPP).
- Lang produces 0.98 PPP attacking a switched big; Rowe is their most-switched-onto big.
- Rowe averages 4.4 fouls per 40 — repeated attacks raise his foul risk early.
at WSU — 2H 12:40Westbrook switches the empty side
vs. Ridgeway — 1H 08:15Our 17B vs. a similar switch team
After 4-6 possessions they typically pre-switch before contact and jump the ball handler, taking away the shoulder attack.
51 SlipSlip counter. Same alignment, screener slips before contact, guard delivers early to the roll with a 45 cut behind the rotation.
Drag 3Early drag into two-side reversal
- They set their switching coverage late — our transition entry beats it.
- Drag 3 is our most efficient action overall (1.18 PPP) and requires no set defense.
- Their DR% is top-20, so extra possessions must come from pace rather than crashing.
vs. Ridgeway — 2H 04:22Drag before the coverage sets
They will match up earlier and send only one leak-out.
42 HornsFlow directly into the horns twist — their earlier matching leaves the low man over-helping.
RotationShort-shift Lang and Ruiz
- Lang's effectiveness declines after ~7 consecutive minutes; this game is built around his switch attacks.
- Ruiz declines after ~6 minutes and has fouled out of three of the last five games.
- Bennett holds effectiveness through ~11 minutes and can bridge both windows.
vs. Ridgeway — 2H 09:44Minute 9 closeout (Lang)
They hunt Ruiz in ball screens whenever he is on the floor late in a stint.
LineupBennett-at-the-5 lineup for two-minute windows preserves 1-4 switching without Ruiz.
Ridgeway drops on 82% of ball screens — so the primary call changes.
Drop-coverage team with the best low-man help in the conference and a slow, deliberate offense. Fewer possessions, higher value per possession.
42 HornsHorns twist into short roll
- Ridgeway drops on 82% of ball screens — the short roll is the structural answer.
- Ruiz leads the roster in short-roll assists (2.9 per 40).
- Their low man over-helps, which opens the weakside corner skip.
No one helps the coach at halftime.
We can't measure the first half yet. The Halftime check pulls the top Game Plan priorities and asks the staff: how did we do against each one, what's working for them, and one adjustment for the second half. Prototype — notes stay on the device.
Late-game and situational decisions.
Rotation shows re-entry profiles and rotation shape rebuilt from real college play-by-play, so substitution decisions start from how players actually hold up.
Decision reps for coaches, not just players.
Short animated defensive reads: see the action, make the call, then see the translation. Built from coach-drawn diagrams and the headline tool for high school staffs.