PrototypeExit demo
Baylor Men's Basketball
18–7 (9–5) · Big 12
2 need a decision

Houston: Keep their creator out of the paint: drop his ball screens

Top Game Plan priority, from real 2025-26 college data. Drop — Keep the screener's defender at the dotted line, protecting the rim and conceding the jumper.

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Why this surfaced
  • Their creator: Kingston Flemings
  • 22.7% three · 22.1% rim · 28.1% paint · 26.0% mid-range · 24.4 shots per 100
Real 2025-26 data · 37 games · our play-by-play, same as the opponent card
Open the game plan

Lang's effectiveness declines after ~7 consecutive minutes

Same 32 minutes, different shape. Shorter shifts project +2.1 points of offensive value per game in the prototype model.

DevelopmentSample

Marcus Boyd grades 88 talent / 94 program fit — highest fit on the board

Two higher-rated guards score better on raw talent and worse on every dimension our system actually plays through.

RecruitingSample

Movement change flagged on Lang — sent for human review

Observable change in left-leg push-off symmetry across three games. Not a diagnosis; routed to performance staff.

DevelopmentSample

Ruiz's eligibility ends after this season — short-roll hub role opens

The short-roll read is central to how we attack drop coverage. Crane is the only board target who already makes it.

RecruitingSample
Program identity →
Offensive Philosophy
Sample

Five-out spacing, early drag screens in transition, heavy 0.5-second decision rules. We hunt switches and play through the short roll.

Defensive principles
Our principles — staff-supplied
  1. 1No middle, no paint.Drill →
  2. 2Side ball screens: Down.Drill →
  3. 3High ball screens: Weak.Drill →
  4. 4We don't show.
  5. 5Lock and trail shooters off screens.Drill →
  6. 6Make the first receiver pass again.
  7. 7Defensive rebounding is a five-man job.Drill →
  8. 8Transition: rim, then ball, then man.Drill →
  9. 9A screen is never an excuse. Great defenses are loud.

Shots we take away, shots we live withTake away rim attempts and rhythm threes; live with contested mid-range twos.

Every dayDefensive rebounding, transition defense, and no middle, no paint.