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Baylor Men's Basketball
18–7 (9–5) · Big 12
3 priorities · 3 dimensions unanswered

Of everything we could teach, what do we emphasize every day?

The Program Brain already holds our calls and our words. This layer holds the harder thing: the order. A staff that emphasizes fifty rules equally has not made a decision. Everything on this page is program-defined — it is what we believe, not something Coach Ready measured. Each emphasis states what it costs us, because every emphasis costs something.

Coach Ready does not rank philosophies. It records ours, says what evidence it can and cannot bring, and names the price.

Priority 1 · defense

No middle, no paint

Our staff stated this

Every other defensive rule we teach assumes the ball did not get to the middle of the floor. Once it does, our help, our rotations and our rebounding all start late.

Our rules behind it
  • Force baseline and wall up.
  • A screen is no excuse — the on-ball defender stays attached.
What it costs us
  • Sending everything baseline concedes the corner three when our low man is late.
  • Keeping the big at the level of the rim concedes the pop to a shooting five.
Opponent exceptions
  • A team whose three-point volume is high enough that the rotation behind help costs more than the rim attempt it prevented.
Personnel exceptions
  • An elite creator we have chosen to blitz. The rotation is accepted on purpose.
Evidence we can bring

Opponent rim-attempt share, free-throw generation and their primary creator's rim share, measured in our 2025-26 play-by-play.

Coach Ready 2025-26

Limit: Our data does not say where on the floor the drive started, so we can measure paint results and not middle-versus-baseline entry.

How we say it

Beat him to the spot · Wall up, no foul · Low man ready

Provenance

Program Identity — defensive identity, entered by our staff · emphasis-v1 · recorded 2026-09 · Program-defined · confidence high

Priority 2 · defense

Defensive rebounding is a five-man job

Our staff stated this

A stop is not a stop until we have the ball. Our coverage can be right and the possession still ends in their favour.

Our rules behind it
  • All five rebound; the guards are not exempt.
  • Hit first, then go get it.
What it costs us
  • Every defender who commits early to the glass is a defender not in transition.
  • Hard help at the rim moves the man who was supposed to box out.
Opponent exceptions
  • A team that sends everyone back on the shot — crashing our own glass becomes cheaper than usual.
Personnel exceptions
  • A guard we do not trust to survive the collision keeps his floor-balance assignment instead.
Evidence we can bring

Opponent offensive-rebound rate and second-chance scoring in our 2025-26 play-by-play.

Coach Ready 2025-26

Limit: We can measure whether they get the ball back. We cannot measure who failed to box out — that is film.

How we say it

Hit first · Five on the glass · Chin it

Provenance

Program Identity — defensive identity, entered by our staff · emphasis-v1 · recorded 2026-09 · Program-defined · confidence high

Priority 3 · defense

Transition defence: rim and ball before matchups

Structured from our documents — needs a coach

The cheapest points against us do not come from a coverage mistake. They come before the coverage exists.

Our rules behind it
  • Protect the rim and stop the ball first. Find your man second.
  • In the half court we match, help and recover; in transition we do not trade a rim run for a matchup.
What it costs us
  • Getting bodies back early gives up our own offensive rebounding.
  • Stopping the ball first accepts a temporary mismatch we then have to survive.
Opponent exceptions
  • A team that does not run off makes — the rule can relax after a made basket.
Personnel exceptions
  • Our best offensive rebounder keeps the crash on a designated call, and we accept the cost.
Evidence we can bring

Opponent pace and the share of their scoring that arrives before a set can be called, approximated from pace and shot mix.

Coach Ready 2025-26

Limit: Our data does not label transition possessions. Pace is a proxy, and it is a weak one against a team that plays fast and scores late.

How we say it

Rim first · Ball, then man · Who has the ball?

Provenance

Structured by Coach Ready from our defensive identity notes; transition rules after makes versus misses are not yet written down by our staff · emphasis-v1 · recorded 2026-09 · Program-defined · confidence moderate

3 not stated

Program-defined inputs. Where our staff has not made the call, Coach Ready leaves it blank rather than filling it in — an unanswered dimension is real information.

Transition defence

Stated

Before we are matched up, what are we protecting first — and does the rule change after a make?

Rim and ball first, match secondCost: Temporary mismatches we then have to survive.
Match up first, then helpCost: A rim run before anyone is assigned to it.
Different rules after makes and missesCost: Two rules to teach instead of one.

Our staff has stated rim and ball first. What we have NOT written down is whether the rule changes after a made basket.

What we can measure about it

Opponent pace, from our 2025-26 play-by-play. Limit: Transition possessions are not labeled in the data. Pace is a proxy.

Defensive rebounding commitment

Stated

Who is responsible, and what do we give up to get the ball?

All five reboundCost: Slower outlet and less of our own transition offence.
Bigs plus the nearest guardCost: Second chances when the third body never arrives.
Guards release earlyCost: Their offensive rebounding rate goes up on purpose.

Stated in our identity as a five-man responsibility.

What we can measure about it

Opponent offensive-rebound rate, from our 2025-26 play-by-play. Limit: We cannot see who lost the box-out. That is a film question.

Paint and middle philosophy

Stated

Where are we willing to let the ball go?

No middle — force baselineCost: Corner threes behind a late low man.
Force middle into helpCost: Help is at the rim, so fouls and second shots.
No paint at all costsCost: Perimeter shots we chose to concede.

Stated: no middle drives, force baseline, wall up.

What we can measure about it

Opponent rim share and free-throw generation, from our 2025-26 play-by-play. Limit: Drive direction is not in the data.

Help philosophy

Not stated

What is our base help level, and what justifies an exception?

Minimal help — stay attached to shootersCost: More one-on-one rim responsibility.
Selective — help by personnel and locationCost: More to teach; more room for hesitation.
Aggressive — collapse and hunt turnoversCost: Kick-out threes and rebounds behind the rotation.

Not stated by our staff. Coach Ready will not choose for us, and will not claim one philosophy is better.

What we can measure about it

Opponent three-point volume and accuracy, which sets the price of collapsing. Limit: Help actions are not tagged in any data source we have.

Side ball-screen default

Stated

What is our default on a side pick-and-roll?

Down / baseline influenceCost: Baseline drive and short corner.
DropCost: The pop, if their big shoots.
Switch when sizes allowCost: Post-ups against the switch.
BlitzCost: A full rotation behind the trap.

Our playbook's contain family is the default. Supplied reference notes describe 'Down' with baseline influence as an alternative worth discussing.

What we can measure about it

Their big's three-point share and their handler's rim share, from our 2025-26 play-by-play. Limit: No data source identifies which screens were side versus high.

High ball-screen default

Stated

What is our default on a high pick-and-roll?

Weak — force the weak handCost: Predictability against a two-handed creator.
DropCost: Pull-up threes.
SwitchCost: Mismatch hunting.
Blitz an elite creatorCost: Rotation, and their best passer sees it coming.

Our own playbook already carries Weak as an automatic against high pick-and-roll.

What we can measure about it

Their creator's usage, shot mix and assist rate, from our 2025-26 play-by-play. Limit: Screen location is not in the data.

Switch philosophy

Stated

When do we switch, and who is allowed to be switched onto?

Same size onlyCost: Coverage changes mid-possession when personnel changes.
One through fourCost: Our four defends the post.
Switch everythingCost: Every mismatch is live for them to hunt.
Never switchCost: Every screen must be navigated.

Stated as switch 1-4 when personnel allows; our playbook's switch rule is same size.

What we can measure about it

Their late-clock matchup hunting and the positions of their highest-usage players. Limit: Who was actually switched onto whom is not recorded.

Shot-concession hierarchy

Not stated

If we must concede something, in what order?

Long two, then non-corner three, then corner three, then rimCost: Requires disciplined closeouts.
Anything before a rim attemptCost: Volume from three.
Anything before a threeCost: Fouls and paint touches.

Our staff has not written the order down. Our playbook states the cost of each coverage individually, which is the raw material for this hierarchy.

What we can measure about it

Opponent shot mix and accuracy by location, from our 2025-26 play-by-play. Limit: Shot quality and contest level are not available.

Offensive rebounding versus floor balance

Not stated

On our own shot, who crashes and who gets back?

Floor balance firstCost: Second chances we choose not to chase.
Bigs crash, guards balanceCost: One less body back on a long rebound.
Crash hardCost: Their transition offence.

Not stated. This is the tradeoff that connects our first and third emphasis directly.

What we can measure about it

Our own offensive-rebound rate and opponent pace. Limit: Crash decisions are not recorded anywhere in the data.

Reference only
Historical coaching claims, kept as source hypotheses

These came in as reading. They are attributed, not adopted. They are never a default, never fed into Fit, and no old league result is turned into a current claim.

Reference · defense

Three linked defensive priorities, taught every day

Reference example — another program's notes

The supplied notes argue that the insight was not a metric. It was choosing a very small number of things to emphasize daily — defensive rebounding, transition defence and keeping the ball out of the middle — and treating them as one interdependent system rather than three separate drills.

Our rules behind it
  • Defensive components are interdependent: help changes rebounding, rebounding changes transition, transition changes help.
  • Simplify pick-and-roll coverage enough that players master the rotations: side ball screen down and baseline influence, high ball screen weak-hand influence, with personnel exceptions such as blitzing an elite creator.
What it costs us
  • Emphasizing few things means accepting that other things go under-taught.
  • Simplified coverage concedes predictability to a well-prepared opponent.
Opponent exceptions
  • Stated in the notes as personnel-driven, e.g. blitzing an elite creator.
Personnel exceptions
  • Coverage exceptions were made for specific opposing creators.
Evidence we can bring

Nothing in Coach Ready measures this claim. It is a coaching account of another staff in another era.

How we say it

Down · Weak · Rim first

Provenance

Coaching notes supplied by Jerry DeGregorio — historical account, not a Coach Ready measurement · reference-v1 · recorded 2026-09 · Program-defined · confidence low

Reference · defense

Base help philosophy is a choice with a price

Reference example — another program's notes

The useful idea from the defensive three-point literature is not that one philosophy wins. It is that a staff should state which one is theirs. A minimal-help defence protects catch-and-shoot threes and puts more responsibility on individual rim defence. A swarming defence collapses more, hunts turnovers, and accepts kick-out threes as the bill.

Our rules behind it
  • Name our base philosophy, then name the conditions that justify an exception.
  • An exception has to be worth its cost, and the cost has to be stated before the game, not after.
What it costs us
  • Minimal help concedes one-on-one rim finishes.
  • Aggressive help concedes the kick-out and the offensive rebound behind the rotation.
Opponent exceptions
  • A poor-shooting team lowers the price of collapsing.
Personnel exceptions
  • A rim protector we trust alone lowers the need to collapse at all.
Evidence we can bring

Opponent three-point volume and accuracy, and our own cost-of-rotation reasoning, both from our 2025-26 play-by-play.

Coach Ready 2025-26

Limit: Our data does not tag help actions, so we cannot measure how much a given defence actually collapses. Published historical article data is context and hypothesis only.

How we say it

Stay home · One in, one out · Shrink it

Provenance

Stephen Shea defensive three-point work, supplied as reading — used as a framing question, not a conclusion · reference-v1 · recorded 2026-09 · Program-defined · confidence low

10 already covered · 9 added

A coach's word and the normalized concept are two different things, and we keep both. This audit compared our existing ontology against a broad contemporary vocabulary reference. Coverage is vocabulary only. No diagrams, play text or team-specific content were imported, and a family entry is not a claim that anyone runs it.

Added this pass — vocabulary gaps
UCLAoff-ball screen

A wing pass followed by a back screen from the high post for the passer.

also called UCLA · high post back screen · blue

Zoomhand-off

A pin-down into an immediate hand-off for the same player.

also called zoom · pin and hand-off · wide

Chasehand-off

The passer follows his own pass into a hand-off or ball screen.

also called chase · follow · throw and go

Strongset structure

An elbow-based structure with the second big on the ball side.

also called strong · elbow strong

Guard-screens-guard entryoff-ball screen

A guard sets the first screen for another guard to start the possession.

also called AI · iverson · guard cut

Baseline inboundinbound

Called structure from a baseline out-of-bounds situation.

also called BOB · baseline out · under

Sideline inboundinbound

Called structure from a sideline out-of-bounds situation.

also called SOB · sideline out · side out

Empty-side ball screenball screen

A ball screen run with the strong side cleared of help.

also called empty · clear · iso screen

Ghost screenball screen

A faked ball screen where the screener spaces out instead.

also called ghost · fake and space

Already in the Program Brain

Horns · Spain · Ram · Floppy · Zipper · Chin · Drag · Twist · Punch · Pistol

Nothing here was re-imported. Duplicated source material was audited and skipped.

Modifiers
Ghost The screener fakes the screen and spaces instead of setting it.
Slip The screener cuts to the rim before contact.
Keep The hand-off is faked and the ball handler keeps it.
Re-screen The same screener sets it again immediately after the coverage commits.
Flat The screen is set square, letting the handler choose either side.
Empty side The screen is run with no help defender on that side of the floor.
Veer The screener's defender jumps to the ball while the on-ball defender takes the screener.
Away The action is initiated by a screen in the opposite direction first.
Strong / weak side Names which side of the floor the action starts on.
Stagger Two screens in sequence for the same cutter.
Our own concepts with no family entry

Slot · Dunker spot · Angle · Double drag · Step-up · Short roll · Thumb down / thumb up · Throw-and-chase · Shake · Flare · Hammer · Loop · Rip · Horns flare · Horns twist · Jayhawk · Dive · Rub · X-out

Not a defect. These are spacing and coverage concepts rather than action families.